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in operant or instrumental conditioning, any pattern of reinforcement in which only some responses are reinforced. Also called partial reinforcement; partial schedule of reinforcement.
Intermittent reinforcement refers to behaviors that are rewarded intermittently, or not continuously. For example, if a kid threw a tantrum on the floor of Toys-R-Us and his parents gave him a present every time, that would be continuous reinforcement.
However, intermittent reinforcement of the kind used in schedules of reinforcement does have one important quality—it produces robust responding that is significantly more resistant to extinction than when continuous reinforcement is used (cf. Ferster & Skinner, 1957).
Intermittent reinforcement is the delivery of a reward at irregular intervals, a method that has been determined to yield the greatest effort from the subject. The subject does not receive a reward each time they perform a desired behavior or according to any regular schedule but at seemingly random intervals.
In a continuous schedule every instance of a desired behavior is reinforced, whereas partial schedules only reinforce the desired behavior occasionally. Partial reinforcement schedules are described as either fixed or variable, and as either interval or ratio.
1 In partial (or intermittent) reinforcement, the response is reinforced only part of the time. Learned behaviors are acquired more slowly with partial reinforcement, but the response is more resistant to extinction. Think of the earlier example in which you were training a dog to shake and.
A continuous schedule of reinforcement (CR) in an operant conditioning procedure results in the acquisition of associative learning and the formation of long-term memory. A 50 % partial reinforcement (PR) schedule does not result in learning. A CR/PR schedule results in a longer-lasting memory than a PR/CR schedule.
Reinforcement means you are increasing a behavior, and punishment means you are decreasing a behavior. Reinforcement can be positive or negative, and punishment can also be positive or negative. All punishers (positive or negative) decrease the likelihood of a behavioral response.
An example of positive reinforcement is providing a sticker to a student once they’ve completed an assignment. An example of negative reinforcement is allowing the student to leave circle time for a five-minute break after they use a break card.
Example of negative reinforcement in the classroom
Teachers can use negative reinforcement to motivate students and change their behavior. For example, a teacher can eliminate that night’s homework if kids study hard and accomplish a lot in class. If this happens multiple times, the kids will consistently work harder and be more productive while in the classroom.
Reinforcement can include anything that strengthens or increases a behavior, including specific tangible rewards, events, and situations. In a classroom setting, for example, types of reinforcement might include praise, getting out of unwanted work, token rewards, candy, extra playtime, and fun activities.
Positive reinforcement means presenting or providing a stimulus immediately following a behavior that increases the occurrence of that behavior in the future. This basic principle suggests that a behavior will occur more frequently if it is immediately followed by the presentation of a reinforcer.